v0.2.0
It's been several months! Unfortunately, I've been busy with work. I've put a lot of care and effort into this release! Here's some of the highlights.
The first and most obvious change is implementation of a visual ui. Much of the feedback I received during playtesting is that it was too abstract for people who have never played a game about trains before. I personally think it makes the game significantly easier to get into.
Secondly, the stats bar has also made an appearance. This adds an actual obstacle to the game.
Thirdly, the time and resource consumption system! Finally, the player cannot drive their train infinitely without engaging with the other content in the game.
I've also implemented a few new rail cars. They have several new uses, which should bring in some variety to the game.
There's also a lot of bugs that have been squashed in this update, and frankly too many to count.
Ashline still needs a lot of work for me to call it complete. I hope you'll stick around for new releases in the future!
